Friday, January 16, 2015


What's up everyone, Tom here and welcome to my blog.

Today I'm talking about sprites. No not the soda and no not the fairy. I'm talking about the video game pixel art. An example of a sprite is what I have pictured above.

The process is simple but very tedious, you change the individual pixels on the character. But you don't just work on one frame. You work on multiple frames of movement. Some people dedicate their time to making very large sprite sheets with tons of movements consisting of mostly attacks, battle stances, and other movements.

The character I have displayed below is my Sonic the Hedgehog custom character based off of me. At the moment he doesn't have any special powers, just some punches, walking animation and a throwing animation. The plan I have for the throwing animation is that he is throwing a tear gas canister. My hope is that people who use my character (with permission!) will use him as a support character. Which is why he is throwing a tear gas canister, it’s a stun move.

Well that's it for today's post, hope you all have a good day, stay beautiful.

(From Melanie: These sprites are something that Thomas gave up on working on for over a year. The fact that they're back shows that he's feeling better. He sits for hours at a time working on these. I had him share this with you because so many of you asked to see his art work and since this is something he's picked back up lately and it's something he loves, I thought it would be appropriate for him to share it with you all.)

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